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Introduction

A final warning.

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I’m more or less writing this to get rid of that stupid picture they put in here.

I’ll give you a picture, you little…

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Continue reading “Introduction”

You Make It Then: Having Your Fanbase Create Content For You.

IF YOU’RE SO F**KING SMART.

Making anything is HARD. Not only do you have to come up with every minute detail from scratch but it might not work the way you want it to and you may never ever fix it in a million years. Even if it does work out, the people at large may just reject it wholeheartedly. Worse of all, they’ll all have some idea of how they could have totally made your game better than you did. If ONLY they had the resources and manpower to do what you did but better. They have all the good ideas while you are the video game equivalent of Uwe Boll with none of the German tax loops. One night you have enough and shout at someone trying to give advice on your love life: “YOU MAKE IT THEN IF YOU’RE SO SMART”. Then you realize that the subject was completely different and as a result your friend makes fun of you forever because you told him to go make his own relationship somehow. It’s very embarrassing. Your wife’s son also hears about this gaffe widening the rift that began when you started calling him “your wife’s son” and not “Jacob”.


Also he doesn’t want your soy, he wants a burger made from a cow’s flesh. He’ll understand that you’re always right about everything at some point. Continue reading “You Make It Then: Having Your Fanbase Create Content For You.”

Box Art and Some Neat Little Details on Them

*punches through a priceless work of art as he walks into the room*

So, I’m bored and you’re probably mad about something at this point. You probably have a bill coming up soon and here’s your reminder that you have a family member you’ll never see again because they’re dead. Haha. Now that I’ve wound you up it’s timeĀ for some whiplash as we appreciate some fine artwork.


Mmm, look at it. Has that real college art student laying down naked in fake blood aesthetic.

Continue reading “Box Art and Some Neat Little Details on Them”

Five Video Game Villains and How They Work

The big enemy is approaching at full throttle! According to the data, is it identified as “ARTICLE”

So, I’m feeling more like writing something positive this month. I’ve seen one too many “Top 10 WORST”s that it made me creatively miserable. That’s not what people get into media, because it’s stupid or bad. That’s the wrong attitude to go into. So instead of being like that, I’m going to right the ship and sail to bluer waters. And by that I mean the title above.

Villains are the easiest to analyze because while other characters can have their moments and become our favorites, villains are made to be complete even in the worst stories. They are fallible, capable of mistakes and if done well they might even be more memorable than the main character at times as you understand them inside and out, from beginning to end in one nice arc. Yes, along the way you understand all the other characters in the story but a villain is on the other side. You see them negatively compared to everyone else regardless of the situation and the way these characters are handled requires a more in-depth knowledge of the art forms to figure out what’s under the surface.

Oh and spoilers for Undertale, Starfy, Tales of Symponia, Phoenix Wright Ace Attorney, and Conker’s Bad Fur Day. That’s the only warning you get. Continue reading “Five Video Game Villains and How They Work”

Where Is My Dice Bag?: Seeing What Makes Dungeons and Dragons Fun

P.S. Monopoly is still a bad game.

Welcome to the end of the year! We made it! HOORAY!! Let’s not talk about video games this month because I have something more… interesting to talk about. And by that I mean the role playing games played with dice and math equations.


I mean, if you WANT me to dive into something like Persona 4 discourse you’re gonna have to give me monetary compensation for when someone inevitably hexes my womb barren in anger.
Continue reading “Where Is My Dice Bag?: Seeing What Makes Dungeons and Dragons Fun”

Games I’ve Completed 10: I N T O T H E V O I D

Has anyone seen my games? I know I left them around somewhere…

Persona 4
There is a problem that I’m going to have giving my thoughts on this and that it’s taken me years to beat this. I blame constant hardships in my life that kept pulling me away and new things to concentrate on combined with seeing someone else beat it cleaner than I did. I used a guide the whole time and even then I screwed it all up so I didn’t even get all the party members’ social links completed, but I believe it’s not the point to get it right the first time. I’ll keep from skipping ahead. Persona 4 centers on the Grey Haired teen moving to Inaba as a result of his parents not being around. He moves in with his police officer uncle and niece to start the year at Yasogami High. But it’s not long before some murders take place and you get wrapped up in the rumor of the Midnight Channel and the world behind it all. In practice, it’s a turn based RPG split in two pieces. One is a dungeon crawler while the other is something of an after school simulator. Together, they play off one another to build a solid experience and you can play however you want. While all your party members have a set persona, or skill set, YOU can have multiple skill sets and you can get new ones from battle, or fusion. The best way to get fusion is by forging bonds with party members and random NPCs thereby strengthening them and yourself. In turn this will make Dungeons easier and they are no joke. A LARGE part of this game is some form of trial and error where you guess what spells and abilities work on what enemies and bosses and not only is reloading a must, but using your time wisely is also important if you want 100%. In fact, it’s best to play Persona 4 multiple times as you figure out how to best take on these challenges. But I’m not doing that, as I’ve already wasted years letting this rot and it’s time to move on. But that’s my problem as Persona 4 is a must have game for anyone into RPGs. I promise it doesn’t take years to beat. Pinky swear. Continue reading “Games I’ve Completed 10: I N T O T H E V O I D”

One More Pull: My Part On The Lootbox Discussion

Sometimes you gotta tackle the hard issues. Sometimes it dislocates your shoulder. You just have to live with it.

A lot is happening at this point and it’s not all good, but what isn’t depressing is either something I’ve covered fairly recently, or I have no real knowledge of. There’s Super Mario 3D World, I’ve thought of comparing Yakuza to Devil May Cry but that is pigeonholing me into “I only talk about one kind of game” and there’s… Fortune… Summoner?


And now a long form analysis on those motherf**king wasps that make you go to sleep.

Continue reading “One More Pull: My Part On The Lootbox Discussion”

Devil May Cry 2 And Nitpicking It’s Problems

Welcome to 2003. Have a seat in that 2003 chair and don’t think about why I have a 2003 chair.

So I’ve been playing through the Devil May Cry series on my way to getting the “gud” and as I sit here in the Weenie Hut Jr. I must confess that I have the same opinion as everyone else in terms of the first two games. I love Devil May Cry 1 from the gameplay, to the atmosphere and the little tricks they throw at you from stage to stage. It can be pretty goofy but I dare you to find a Playstation 1/early Playstation 2 era game that wasn’t goofy and isn’t Metal Gear Solid. GUESS WHAT YOU CAN’T.


Looks like I win this round.
Continue reading “Devil May Cry 2 And Nitpicking It’s Problems”